Name of Magic; Heavenly Star Magic
Type/Subtype of Magic; Caster/Lost/Holy
Current Rank; D
Description;
Heavenly Star Magic, is a holy magic that relies primarily on astronomical objects like meteors or the generation and manipulation of the energy of stars from their own body. The caster can create powerful light blasts or beams of high destructive power, reminiscent of starlight, at their opponents.
The use of such magic can be used to enhance the caster's own skills drastically for various purposes, such as shrouding themselves in magic that can increase their speed significantly or increasing their speed, or even allowing the caster to fly.
Information;
Strengths:
Weaknesses:
Traits;
Type/Subtype of Magic; Caster/Lost/Holy
Current Rank; D
Description;
Heavenly Star Magic, is a holy magic that relies primarily on astronomical objects like meteors or the generation and manipulation of the energy of stars from their own body. The caster can create powerful light blasts or beams of high destructive power, reminiscent of starlight, at their opponents.
The use of such magic can be used to enhance the caster's own skills drastically for various purposes, such as shrouding themselves in magic that can increase their speed significantly or increasing their speed, or even allowing the caster to fly.
Information;
Strengths:
- Due to using light magic with their body the caster is unable to be blinded by flashes of light.
- Due to using light magic with their body the user has a 20% resistance to light based attacks and spells.
- When in direct starlight or any other strong source of light the caster will regain 5% health for each post they are in the strong source of light.
Weaknesses:
- Does not have many defensive capabilities.
- Demon slayers can eat the spells.
- Weak against ice magic of equal or higher rank
Traits;
- Star Step
The caster creates a star shaped light under their feet that allows them to teleport up to 10 meters at d rank and increases by another 10 meters per rank. - Star Regeneration
The caster is able to passively regenerate 5% mana when in direct starlight. This can only be done at night. Mana regen goes up by 5% each rank. - Star Flight
The user is able to fly up to 10 meters high at d rank when in direct starlight. This can only be done at night. The max height the caster can fly goes up 10 meters per rank.
- D Rank spells:
- Shooting star:
- Name of Spell; Shooting Star
Type; Supportive/ Melee/ Holy Light
Rank; D
Description; The caster surrounds their body in starlight and is able to glide around 5 meters above the ground at high speeds of 35 mph. The caster is also capable of doing melee attacks while in this form
Information;
Strengths:- Can glide 5 meters above the ground.
- Can attack while gliding in this form.
- Dragon and god slayers cannot eat the light that surrounds the caster’s body.
Weaknesses:- Demon slayers can eat the light surrounding the caster’s body.
- Cannot protect against physical attacks that are boosted by magic.
- Cannot protect against pure magic attacks.
Effects;
range: as far as the user can travel
duration: 4 posts
cooldown: 5 posts - Can glide 5 meters above the ground.
- Constellation Chain:
- Name of Spell; Constellation Chain
Type; Offensive/Holy Light
Rank; D
Description; The caster creates a chain of constellation light energy that is 10 meters in length. The chain can bind opponents of lower or equal rank for a short period of time.
Information;
Strengths:- Made of constellation light energy.
- can bind opponents of lower or equal rank for 3 posts.
- Can bind lower level NPCS for 3 posts.
Weaknesses:- Will not have any affect on higher ranked opponents.
- Will not be able to bind higher level NPCS.
- Ice magic of equal or higher rank can easily break the chain.
Effects;
range: 10 meters
duration: 3 posts
cooldown: 5 posts - Made of constellation light energy.
- Heavenly Image:
- Name of Spell; Heavenly Image
Type; Supportive/ Offensive/ Holy Light
Rank; D
Description; Creates an illusion out of hard light of the caster that can be used to fight along side the caster in battle. The illusion is able to learn one spell the caster knows that is the same rank as the illusion.
Information;
Strengths:- Illusion can fight alongside the caster in battle.
- The illusion is able to learn one spell that is of equal rank.
- The illusion is able to copy the caster’s passive abilities
Weaknesses:- The illusion can’t learn more than one of the caster’s spells at a time.
- The illusion can be eaten by a demon slayer
- Any magic of equal or higher rank can cancel out the illusion
Effects;
range: as far as the caster can travel
duration: 4 posts
cooldown: 5 posts - Illusion can fight alongside the caster in battle.
- Heaven's Flash:
- Name of Spell; Heaven's Flash
Type; Offensive/ Holy Light
Rank; D
Description; The creates an orb of star energy light in their hand and throws it at the ground where it explodes, creates a bright flash of light that knocks back and blinds lower level opponents and NPCS three steps.
Information;
Strengths:- Flash can knock back and blind lower level opponents and NPCS three steps.
- Opponents and NPCS are blinded for 2 posts.
- Caster is unaffected by the flash.
Weaknesses:- Higher rank opponents and NPCS are unaffected by the spell.
- Demon slayers can eat the flash.
- Opponents with light magic are only half affected by this spell.
Effects;
AoE: 10 meters
duration: 1 post
blinding duration: 2 posts
cooldown: 4 posts - Flash can knock back and blind lower level opponents and NPCS three steps.